You are browsing the archive for August 2010 Archives - jMonkeyEngine.org.

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by normen

jMonkeyEngine 3 SDK Alpha-2 Released!

August 29, 2010 in Official Release

The jMonkeyEngine team is happy to announce the release of jMonkeyEngine3 SDK Alpha-2!

Many improvements have been made to the core jMonkeyEngine as well as to the jMonkeyPlatform since Alpha-1 and generally jME3 is gaining more and more steam. We are happy to see many new users and even contributors and that tells us that we are on the right way. Everybody is very determined to make the jME3 SDK a premier OpenGL and game development tool and we are just as eager as you to see a beta soon ;) .

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jMonkeyEngine Progress Brief 2nd & 3rd quarter

August 24, 2010 in Site & Project

jMonkeyEngine Progress Brief

jMonkeyEngine’s 2nd ‘quarter brief’ is well over due. Why so late? Honestly, I counted 4 months for each ‘quarter’ of the 12 month period that is a year. You should all be thankful I’m not contributing any code to this project. Read the rest of this entry →

Avatar of nehon

by nehon

Screen Space Ambient Occlusion for jMonkeyEngine 3.0

August 16, 2010 in Feature

ssao blog post

Everybody in the 3D computer graphics neighborhood has heard about SSAO, but what is really hiding behind those four letters?


If you want to know, this paper is for you. This is a quick abstract on the technique, with a focus on how it has been implemented for JME3.

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