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remi replied to the forum topic How to run your jme3 application on Android – AndroidHarness in the group
Android 1 day, 17 hours agoWith the code above, if I turn off logging with Logger.getLogger(“”).setLevel(Level.SEVERE); as
@Override
public void simpleInitApp() {
Logger.getLogger(“”).setLevel(Level.SEVERE);
Box b = new […] -
wezrule replied to the forum topic How to run your jme3 application on Android – AndroidHarness in the group
Android 1 day, 18 hours agotry turn off logging
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remi replied to the forum topic How to run your jme3 application on Android – AndroidHarness in the group
Android 1 day, 18 hours agoThank you for your answer.
I try to run this code on android with the tablette but it always has FPS around 12, this problem comes from my tablette ?public class SimpleTexturedTest extends SimpleApplication […]
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normen replied to the forum topic How to run your jme3 application on Android – AndroidHarness in the group
Android 1 day, 19 hours ago@remi said:
the FPS values are too small, it is impossible to play. When I run the game on desktop, values FPS is 864 or greater.
How can I solve this? Anyone can help me ?Optimize your models for mobile […]
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remi replied to the forum topic How to run your jme3 application on Android – AndroidHarness in the group
Android 1 day, 19 hours agoHi all,
Well, I run my app on tablette acer 1G.H, android 3.2 but it can’t load my models. It has information statistics:FrameBuffers(M, F,S)=0,
Textures(M, F, S) = 2,
Shader(M,F)=1,
Shader(S) = […] -
remi replied to the forum topic [Urgent] Please help me, JME3 + Android screen in the group
Android 3 days, 18 hours agoI’m sorry, this is the first time I’m on forum
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remi replied to the forum topic [Urgent] Please help me, JME3 + Android screen in the group
Android 3 days, 18 hours agoThank you very much for your answer.
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normen replied to the forum topic [Urgent] Please help me, JME3 + Android screen in the group
Android 3 days, 18 hours agogrrrr…. this fucking idiotic post title and double posting too.. you are collecting “-1′s” in my head already..
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wezrule replied to the forum topic [Urgent] Please help me, JME3 + Android screen in the group
Android 3 days, 18 hours ago@normen said:
Just do the buttons with nifty, that will also work on other platforms but android, e.g. desktop/web or iOS in the future. -
remi started the forum topic [Urgent] Please help me, JME3 + Android screen in the group
Android 3 days, 18 hours agoHi all,
I work with Virtual Reality, in university and I have a project 3D research and it run well with java 3D and JME3. Now I want convert it to JME3 on Android. By default, the AndroidHarness sets the […] -
normen replied to the forum topic How to run your jme3 application on Android – AndroidHarness in the group
Android 3 days, 18 hours ago@remi said:
But in my project, I want to run the application on tablette and on screen, it has objects 3D and buttons but I can’t find solution, it always has full screen, not button, I have search on Internet […] -
remi replied to the forum topic How to run your jme3 application on Android – AndroidHarness in the group
Android 3 days, 18 hours agoHi all,
I work with Virtual Reality, in university and I have a project 3D research and it run well with java 3D and JME3. Now I want convert it to JME3 on Android. By default, the AndroidHarness sets the […] -
remi joined the group
Android 3 days, 18 hours ago -
nehon replied to the forum topic Problem when use model with skeleton on android in the group
Android 4 days, 13 hours agoThere has not been a lot of testings with terrain on android
We’ll have to look into this, but the android todo list is already kinda crowded.DDS files are not supported on android, you have to load 6 […]
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luanhnk replied to the forum topic Problem when use model with skeleton on android in the group
Android 5 days agoThank nehon.
I’ve fixed it by load mesh.xml instead of j3o.
But now I stuck in another problems:
– When I try to test : hello_terrain tutorial: […] -
nehon replied to the forum topic Problem with two device – HTC and SamSung tab 7.7 in the group
Android 5 days, 21 hours agofor the size issue put that in your manifest.xml
just before the “application” tag
the other issue is unclear, could you post a screenshot?
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luanhnk started the forum topic Problem with two device – HTC and SamSung tab 7.7 in the group
Android 6 days agohi all,
I build a apk file from my application. In destop, i loaded the Oto model with FULL image.
Then, i tested on HTC and it is O.K. But when i tested on Tab 7.7, it loaded OTO but it is only black color […]
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masktuxedo replied to the forum topic How to load a texture from android MediaStore? in the group
Android 1 week agoBTW, thanks for the pointer to the HelloAssets, normen.
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masktuxedo replied to the forum topic How to load a texture from android MediaStore? in the group
Android 1 week agoI still dont know how to use URLLocator in this case. The thing is, I dont know what to use as the root. Anyway, I tried FileLocator instead and it worked. Supposed I got the path to the image file stored in […]
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normen replied to the forum topic How to load a texture from android MediaStore? in the group
Android 1 week agoYou use it like any locator, check the HelloAssets tutorial.
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