WIP: the Cove – Contest Entry – [Final Release + 27min full play through video] (155 posts)

  • Profile picture of thetoucher thetoucher349p said 6 months, 1 week ago:

    Final Build + 27min full play through video

    Final Build Beta Release Here

    Demo Releaes Here

    http://i.imgur.com/CAJiZ.jpg

    I used the TerrainEditor plugin for the first time and quickly added water.

  • Profile picture of normen normen1271p said 6 months, 1 week ago:

    Cool, glad to see you in the contest :) You can also add end edit the water by creating a new FilterPostProcessor file and editing the parameters in the SDK btw, allows for easier adapting of the parameters to make it look good :)

  • Profile picture of Momoko_Fan Momoko_Fan366p said 6 months, 1 week ago:

    Whats that blue thing in the water?

    Is it a secret item? A power up? Or maybe a boat from the future :o

  • Profile picture of memonick memonick39p said 6 months ago:

    Good Luck :) If you need any help with the rules, just ask!

  • Profile picture of wezrule wezrule190p said 6 months ago:

    cant wait to see what you come up with!

  • Profile picture of iamcreasy iamcreasy57p said 6 months ago:

    Nice shot!

    Sometimes depth blur really feels distracting. Dunno, may be its just me.

  • Profile picture of thetoucher thetoucher349p said 6 months ago:

    Update One

    Not heaps of progress, I unfortunately don’t have much time to devote to this project at the moment.

    I have been playing around with the terain editor and blender importing which has been a pleasure to use, however is blowing heaps of time as it’s not part of my usual streamlined workflow.

    I’m currently toying with scale and a baseline vissual feel, once I’m happy with these I will move onto some core gameplay.

    http://i.imgur.com/NRLuT.jpg
    Here are some screenshots of current progress, inital modeling and some current gameplay shots.

    @Momoko_Fan the blue thing is shader injection in action =P

    @memonick @wezrule cheers =)

    @iamcreasy know exactly what you mean, however I’m planing to heavily overuse DOF and Bloom as an experimental gameplay idea, will see how it goes

  • Profile picture of nehon nehon590p said 6 months ago:

    @thetoucher said:
    @Momoko_Fan the blue thing is shader injection in action =P

    OMG this is one hell of a taunt!

  • Profile picture of erlend_sh erlend_sh132p said 6 months ago:

    http://www.crossfiteastvillage.com/wp-content/uploads/2011/10/Oh-Snap.jpg

  • Profile picture of ttrocha ttrocha32p said 6 months ago:

    Are you serious!?? That looks funky amazing!!! Rock’n'Roll

  • Profile picture of normen normen1271p said 6 months ago:

    That screen really looks cool, like a commercial “game dev work in progress” :)

  • Profile picture of glaucomardano glaucomardano252p said 6 months ago:

    I unfortunately don’t have much time to devote to this project at the moment.

    Lol! Then who are you? The Superman xD ?!

  • Profile picture of iamcreasy iamcreasy57p said 6 months ago:

    @thetoucher please some more updates! O_o its already freaking awesome!

    yeh, maybe underwater depth blur wont cause that much distraction. :)

  • Profile picture of half half6p said 6 months ago:

    That screenie looks so awesome!!

    You’re definitely building a very gorgeous game :D

  • Profile picture of Momoko_Fan Momoko_Fan366p said 6 months ago:

    When anybody mentions “shader injection” that cat becomes our face :D

    So I assume the player is the floaty things in the water which eat the fish and whales