Update One
Not heaps of progress, I unfortunately don’t have much time to devote to this project at the moment.
I have been playing around with the terain editor and blender importing which has been a pleasure to use, however is blowing heaps of time as it’s not part of my usual streamlined workflow.
I’m currently toying with scale and a baseline vissual feel, once I’m happy with these I will move onto some core gameplay.
http://i.imgur.com/NRLuT.jpg
Here are some screenshots of current progress, inital modeling and some current gameplay shots.
@Momoko_Fan the blue thing is shader injection in action =P
@memonick @wezrule cheers
@iamcreasy know exactly what you mean, however I’m planing to heavily overuse DOF and Bloom as an experimental gameplay idea, will see how it goes