fix for swt jar for mac os x (3 posts)

  • Profile picture of ncomp ncomp said 1 year, 9 months ago:

    swt fake jar is causing compile problems so i replaced it with ardor's swt and jme is compiling fine now…

    ### Eclipse Workspace Patch 1.0
    #P jme
    Index: lib/swt/macosx-cocoa/swt_cocoa.jar
    ===================================================================
    Cannot display: file marked as a binary type.
    svn:mime-type = application/octet-stream
    
    Property changes on: lib/swt/macosx-cocoa/swt_cocoa.jar
    ___________________________________________________________________
    Added: svn:mime-type
       + application/octet-stream
    

  • Profile picture of sbook sbook255p said 1 year, 9 months ago:

    Any idea about which version of SWT this is?  I had tried the latest from the Eclipse project around October or so and it seemed to work but whatever was up a few weeks back wasn't as lucky

  • Profile picture of ncomp ncomp said 1 year, 9 months ago:

    i've no idea what the version is…
    i just grabbed the ardor 3d latest and used that…
    all i know is that my build problems have cleared up…
    having a dependency on swt in jme2 is probably not a great idea with regards to putting jme 2 into maintenance mode…