Contribution Depot (jME3)
Public Group active 10 hours, 58 minutes agoWhere committers will post contributions before submitting to the repo.
Also see how to file a bug report.
-
java
Posted by
cician in
Contribution Depot (jME3) 1 month, 1 week agoforum topic snippet - 3dsmax exporter
No description given
-
java
Posted by
zarch in
Contribution Depot (jME3) 2 months, 1 week agoUsing Nifty to generate textures without repeatedly rendering them
As described in this thread http://jmonkeyengine.org/groups/gui/forum/topic/drawing-into-textures-once-instead-of-every-frame/ I've written a class that allows you to use Nifty to generate textures. It has a […]
-
java
Posted by
nehon in
Contribution Depot (jME3) 1 year agoFloating text with NiftyGui by didialchichi
Creating a floating text on screen to display damage taken by a character. see original post […]
-
java
Posted by
marrek in
Contribution Depot (jME3) 1 year, 4 months agoChase cam that avoids collisions.
IT IS: 1. a copy of the current ChaseCam class (state 11th Jan 2011) 2. extended, to make the cam zoom in, once it (or the line of sight between cam and target) collides with objects 3. zooming out to initial zoom […]
-
java
Posted by
nehon in
Contribution Depot (jME3) 1 year, 4 months agoScreen capture to a texture
Contributed by nikolayplekhanov, this class save the current frame into a Texture2D object
-
java
Posted by
nehon in
Contribution Depot (jME3) 1 year, 4 months agoPaintable texture for JME3
Contributed by maxxer : Allow to paint a texture pixel per pixel.
