I tried using the jar’s and natives from ardor3d and they worked.
Now I’m getting another strange error, related to some C-code.
java: ../../src/xcb_io.c:140: dequeue_pending_request: Assertion `req == dpy->xcb->pending_requests' failed.
Could this be related to the lwjgl libraries or natives or what does it mean?
EDIT: After some searching and testing, I think it’s related to some component called xcb that’s used by Xlib (for the X window system). I don’t get the error when running nifty tests or jgn tests or jme tests, so I don’t see why I’m getting the problem.
If anyone has a clue about what I might be doing wrong, please let me know.
This error is not seen on MacOS/X.
EDIT2: It seems the above error is triggered by threading problems. Seemingly I’ve solved it now with the use of the good old GameTaskQueueManager.