I’m not making a game per se, but I’d like to use jME to generate the 3D models that I’m interested in. But I’d like to have my own custom Swing interface that provides the parameters for model generation that a user can edit. I prefer to use Swing since I can make the interface as complex as I want, and include some graphical controls as well (in 2D, or 3D using JOGL).
Does that make sense? Is it even possible? Bottom line is this:
I’d like to create a Swing interface that has lots of controls and preliminary views of some 3D models, but I’d like to, say, have a button that says “Generate Complete Model” that invokes a routine that causes the final output to be rendered within jME.
I hope that’s clear. I appreciate any direction on this. I just found this site today, and will start reading through the docs… but didn’t want to waste too much time if this isn’t even possible.
Cheers.