From what I read, it averages to be about 15% faster than Java 6 thanks to a new garbage collector, and a better management of Arrays outbound checks (double speed!). I use a lots of Arrays in my game to manage de world’s data, I wouldn’t mind some speed improvment if JME works on Java 7.
The new garbage collector is apparently doing a better job with applications creating and destroying a lots of objects. Firstly, it works in a separate thread to avoid performance hickups. Secondly, it doesn’t rely on only two realms (young and old variables) : it creates new realms as needed and compacts memory when required, freeing whole realms of memory if not needed anymore (something Java 6 never does).
I know you had to optimize objects creations in JME, I suppose it won’t be much of a problem in Java 7 anymore.