2 Video tutorials (world editing, alpha materials) (21 posts)

Topic tags: jmonkey video tutorials
  • Profile picture of mifth mifth132p said 1 year, 5 months ago:

    Hello friends!!!

    I recently did 2 video tutorials… Could you post them into our documentation with beautiful music?

    1 – Transparent material
    2 – World editing with instances with blender. For example, if you need to make 1 000 000 trees instances in a scene you are able to use blender as world editor…

    http://files.mail.ru/M4LONT

    file is called JME3_2_video_tutorials.tar.gz.

    Thank you the developers for such a good engine!!! I wish you good luck!!!

  • Profile picture of erlend_sh erlend_sh132p said 1 year, 5 months ago:

    First off, thanks a bunch for making these tutorials, this is one of the best ways of making a contribution!

    Second, why do you need us to process them further? I think it would be easier if you upload them to YouTube yourself, that way you apply any music you’d like from their music library, and you can supplement your video with various pop-ups. Then we can simply add the videos to our playlists to give them more exposure.

    As for the wiki, I’m sure @Zathras will find a place for these. You can edit the wiki yourself you know, so maybe zathras can just set you up with a skeleton article and then you could add some meat on it.

    Keep doing these please! They’re awesome contributions, and you’ll soon be rewarded in full with vanity forum badges :P

  • Profile picture of mifth mifth132p said 1 year, 5 months ago:

    Ok, I did!!!

    http://vimeo.com/17620612

    http://vimeo.com/17618770

    vimeo.com/17620612
    vimeo.com/17618770

  • Profile picture of mifth mifth132p said 1 year, 5 months ago:

    Also I did it on youtube, as i don’t know which quality is better:

    youtube.com/watch?v=IuEMUFwdheE
    youtube.com/watch?v=IDHMWsu_PqA

  • Profile picture of Setekh Setekh14p said 1 year, 5 months ago:

    thanks mifth, you’re life saver :P

  • Profile picture of mifth mifth132p said 1 year, 5 months ago:

    Please, add them there!!!! http://jmonkeyengine.org/wiki/doku.php/jme3

  • Profile picture of zathras zathras31p said 1 year, 5 months ago:

    Thanks, Mifth! I’m at work now but I’ll watch and add them later tonight! :)

  • Profile picture of tehflah tehflah37p said 1 year, 5 months ago:

    Whoa whoa whoa, hold the phone. Did I see you go straight from a blend.scene to a j3o?

    I’ve still been using the ogre exporter manually in blender…. I thought that was…. How you did it…. Brain, hurts…. XD

    I’ll have to give that a try next chance I get. Good job on the videos!

    Cheers!
    ~FlaH

  • Profile picture of mifth mifth132p said 1 year, 5 months ago:

    Blender rocks!!! Just install Blender Support plugin from JME repository. But JME cannot import Empties. It’s too bad.

  • Profile picture of erlend_sh erlend_sh132p said 1 year, 5 months ago:

    This calls for some explanation. 3 months ago, @pgi started work on a jMP plugin: Blender Loader. Before the plugin was 100% finished he abruptly left the community and all of his projects (he just told us he had to leave; don’t start theorizing please).

    For Blender 2.49, OgreXML exports is still the best option. However @mifth here is using Blender 2.5, for which there is no OgreXML export available (yet?), hence this Blender Loader is his best option in spite of its flaws. If someone were to take it upon them to complete the development of this plugin (and keep it 2.49 and 2.5, (2.6) cross compatible) that would be a huge contribution.

  • Profile picture of mifth mifth132p said 1 year, 5 months ago:

    Ogre scene does not support instances. 90% blenderheads uses blender 2.5 now. 2.49 is too old. Ogre is good format, but I suppose BLENDER should be supported, as every little studio, indie developer or student use blender instead of expensive 3dmax and so on.

    Actually, all we need… bones with animation and empties…

  • Profile picture of erlend_sh erlend_sh132p said 1 year, 5 months ago:

    I don’t think anyone in the team is going to disagree with you mifth. Only problem is the developers already have their hands full, and as a near-finished plugin this project presents an ideal opening for any capable but still green developer to get involved with a high priority task. If you know someone who might be interested in such a commitment, point them over here.

    Alternatively, if you know of some Blender programmer / game development communities that might have gone under my radar, do please point them out to me so I can try reach out. The kind of site I’m looking for is the more general-purpose kind, not strictly BGE oriented like gameblender.org.

  • Profile picture of mifth mifth132p said 1 year, 5 months ago:

    I will post message to blendernation.com (30000 blender heads). Give me coordinates the developer who will be able to assist or explain that issue.

  • Profile picture of erlend_sh erlend_sh132p said 1 year, 5 months ago:

    mifth said:
    (…) Give me coordinates the developer who will be able to assist or explain that issue.

    Ehm what? You mean who would be available to mentor this developer when necessary? That would mainly be @Normen, but the best approach for any developer is to keep his work transparent by posting his progress updates on this forum, much like pgi did.

    Thanks for the helping hand mate!

  • Profile picture of zathras zathras31p said 1 year, 5 months ago:

    Really awesome, mifth! The 3rd video is great too, http://www.youtube.com/watch?v=yS9a9o4WzL8 ! Where did the Physics Editor and Mesh Tool plugin come from, did glaucomardano write it? I missed that…

    Mifth, for future videos: When you record in a smaller resolution, then the image quality gets better and more readable. People never use the full window width anyway. :)

    Does anyone know what the best ratio for sharp video Youtube is? 1024×640, 1024×768, 800×600?