Hello all, first sorry for my bad english.
Today, I have downloaded the new jME3 beta (Before it I had the jME3 Alpha).
When I try the exemple “TestSimpleLighting” the game crash and i have this error:
GRAVE: Uncaught exception thrown in Thread[LWJGL Renderer Thread,5,main]
com.jme3.renderer.RendererException: Shader link failure, shader:Shader[language=GLSL100, numSources=2, numUniforms=16, shaderSources=[ShaderSource[name=Common/MatDefs/Light/Lighting.vert, defines, type=Vertex], ShaderSource[name=Common/MatDefs/Light/Lighting.frag, defines, type=Fragment]]] info:Fragment shader(s) failed to link, vertex shader(s) linked.
But it worked very good on jME3 Alpha, what is the problem ?
My (poor) config:
ATI Radeon X300/X550/X1050
RAM: 1Go
CPU: 1×2.19GHz
(yes, I know, it’s like a toaster)
Someone could help me ?