Ships With Cannons (beta) (28 posts)

  • Profile picture of ceiphren ceiphren92p said 9 months, 3 weeks ago:

    Hi guys,

    great news. Ships With Cannons reaches a new status today. From now on we are in beta. The game is playable but far from done.

    Nevertheless I think it’s time to share my result up to now with you.

    Also I’m very excited ’cause this is my first game published ever. I’m sure there will be many problems but what the hell, that’s game development.^^°

    You can download it from here:

    http://shipswithcannons.net/

    Have fun :)

    *update*
    I’ve uploaded a new version today (01.09.2011). It contains several bug-fixes and some improvements.

    *update2*
    New version available (07.09.2011). the performance is improved by 50-60%.

  • Profile picture of nehon nehon591p said 9 months, 3 weeks ago:

    rhaaaa you know how to tease dude ;)

  • Profile picture of ceiphren ceiphren92p said 9 months, 2 weeks ago:

    Hi guys,

    I’m close to the beta-release but I got stuck in three little issues.

    1. I have this little animation problem (mentioned here: http://jmonkeyengine.org/groups/import-assets/forum/topic/blenderloader-animation-questions/ ). For my test environment this isn’t really a problem because I’m loading the blend-files directly but in the beta-release I only want j3o-files.

    2. Licensing terragen. It’s a little bit tricky to license this product If you don’t have a credit card and there are no alternatives. Tomorrow I’m going to try the last possible way: *sigh* asking mom if I can use hers -.-

    3. Currently my job eats my spare time for lunch so I don’t have much time for ships with cannons. The only thing I can tell you is:
    be patience pirates. I’ll do my best :)

  • Profile picture of erlend_sh erlend_sh132p said 9 months, 2 weeks ago:

    For the terrain part, couldn’t you just use TerraMonkey for beta? I’m guessing terrain won’t be something you actually make contact with in your game, hence you just need some really good looking mountainous shapes in the horizon, for which Terragen might be the best fit, but I don’t see why it’s a deal breaker for the initial beta.

  • Profile picture of ceiphren ceiphren92p said 9 months, 2 weeks ago:

    @erlend_sh: I’m using terragen for generating the sky. I searched a while but couldn’t find a good alternative. Do you know one?

  • Profile picture of erlend_sh erlend_sh132p said 9 months, 2 weeks ago:

    Haven’t looked around for skyboxes myself before I’m afraid. Did a little digging around the forum and two discussions that might be of interest to you though:

    http://jmonkeyengine.org/groups/development-discussion-jme3/forum/topic/jme3-dynamic-skydome/

    http://jmonkeyengine.org/groups/development-discussion-jme3/forum/topic/creating-a-skybox-in-jme3/

  • Profile picture of ceiphren ceiphren92p said 8 months, 3 weeks ago:

    Finally beta-release. See the first post. :)

  • Profile picture of normen normen1290p said 8 months, 3 weeks ago:

    Cool, congrats and all the best for this project!

  • Profile picture of wezrule wezrule201p said 8 months, 3 weeks ago:

    Hi i downloaded the game, it opens, but when i run it i just see a black screen with an awesome cursor. Windows 7 32 bit.

  • Profile picture of thetoucher thetoucher350p said 8 months, 3 weeks ago:

    excellent, congrats on the milestone! Looking forward to giving it a try when I get home =)

    FYI – it starts but won’t run properly ( I get the fancy cursor on a black screen … same as @wezrule) on this POS old Dell box I have here (Win XP – ATI Radeon HD 2400 PRO), but that is to be expected, this machine can’t run anything ;)

  • Profile picture of ceiphren ceiphren92p said 8 months, 3 weeks ago:

    @wezrule and @thetoucher: This could be the advanced-water-effect ’cause I have similar effects on my notebook. I will implemented an option that you can change the water-effect to a simpler one (which is also faster) on game start. But you are right. The HD 2400 is to slow to run it smoothly no matter which water-effect is used..

  • Profile picture of nehon nehon591p said 8 months, 3 weeks ago:

    Can’t wait to try it!! congrats

  • Profile picture of thetoucher thetoucher350p said 8 months, 3 weeks ago:

    No luck on this machine either =/, same issue. Linux-x86_64 – nVidia GTX 470.

    Log

  • Profile picture of ceiphren ceiphren92p said 8 months, 3 weeks ago:

    @thetoucher: ah, damn. A beginner error. The apps searches for a localized label-file and all my test-cases were done on machines with a german localization. So i didn’t notized that I have only a labels_de.properties-file. ^^ °

    thanks for the log-file. That is really helpfull. I’ll fix that today.

  • Profile picture of nehon nehon591p said 8 months, 3 weeks ago:

    mhhhh same on my machine :cry: