Here's the log file of the app on my Win7 machine:
INFO JmeSystem 5:29:49 PM Running on jMonkey Engine 3 ALPHA 0.50
INFO Natives 5:29:49 PM Extraction Directory #1: file:/E:/dist/lib/
INFO Natives 5:29:49 PM Extraction Directory #2: E:dist
INFO Natives 5:29:49 PM Extraction Directory #3: E:dist
FINE Natives 5:29:49 PM Copied lwjgl.dll to E:distlwjgl.dll
FINE Natives 5:29:49 PM Copied OpenAL32.dll to E:distOpenAL32.dll
INFO LwjglAbstractDisplay 5:29:49 PM Using LWJGL 2.4.2
INFO LwjglDisplay 5:29:49 PM Selected display mode: 1680 x 1050 x 32 @60Hz
INFO LwjglAbstractDisplay 5:29:50 PM Display created.
FINE LwjglAbstractDisplay 5:29:50 PM Running on thread: LWJGL Renderer Thread
INFO LwjglAbstractDisplay 5:29:50 PM Adapter: nvd3dumx,nvwgf2umx,nvwgf2umx
INFO LwjglAbstractDisplay 5:29:50 PM Driver Version: null
INFO LwjglAbstractDisplay 5:29:50 PM Vendor: NVIDIA Corporation
INFO LwjglAbstractDisplay 5:29:50 PM OpenGL Version: 4.0.0
INFO LwjglAbstractDisplay 5:29:50 PM Renderer: GeForce GTX 470/PCI/SSE2
INFO LwjglAbstractDisplay 5:29:50 PM GLSL Ver: 4.00 NVIDIA via Cg compiler
INFO LwjglTimer 5:29:50 PM Timer resolution: 1000 ticks per second
FINER LwjglRenderer 5:29:50 PM VTF Units: 32
FINER LwjglRenderer 5:29:50 PM Texture Units: 32
FINER LwjglRenderer 5:29:50 PM Vertex Uniforms: 4,096
FINER LwjglRenderer 5:29:50 PM Fragment Uniforms: 2,048
FINER LwjglRenderer 5:29:50 PM Vertex Attributes: 16
FINER LwjglRenderer 5:29:50 PM Varying Floats: 60
FINER LwjglRenderer 5:29:50 PM Subpixel Bits: 8
FINER LwjglRenderer 5:29:50 PM Preferred Batch Vertex Count: 1,048,576
FINER LwjglRenderer 5:29:50 PM Preferred Batch Index Count: 1,048,576
FINER LwjglRenderer 5:29:50 PM Maximum Texture Resolution: 16,384
FINER LwjglRenderer 5:29:50 PM Maximum CubeMap Resolution: 16,384
FINER LwjglRenderer 5:29:50 PM FBO RB Max Size: 16,384
FINER LwjglRenderer 5:29:50 PM FBO Max renderbuffers: 8
FINER LwjglRenderer 5:29:50 PM FBO Max Samples: 32
FINER LwjglRenderer 5:29:50 PM FBO Max MRT renderbuffers: 8
FINER LwjglRenderer 5:29:50 PM Samples: 0
INFO Camera 5:29:50 PM Camera created (W: 1680, H: 1050)
INFO LwjglMouseInput 5:29:50 PM Mouse created.
INFO LwjglKeyInput 5:29:50 PM Keyboard created.
FINER LwjglAudioRenderer 5:29:50 PM Audio Vendor: OpenAL Community
FINER LwjglAudioRenderer 5:29:50 PM Audio Renderer: OpenAL Soft
FINER LwjglAudioRenderer 5:29:50 PM Audio Version: 1.1 ALSOFT 1.7.411
FINER DesktopAssetManager 5:29:50 PM Loaded Common/MatDefs/Gui/Gui.j3md with J3MLoader
FINER DesktopAssetManager 5:29:50 PM Loaded Interface/Fonts/Default.png with AWTLoader
FINER DesktopAssetManager 5:29:50 PM Loaded Interface/Fonts/Default.fnt with BitmapFontLoader
INFO Node 5:29:50 PM Child (BitmapFont) attached to this node (Gui Node)
FINER DesktopAssetManager 5:29:50 PM Loaded Interface/Fonts/Console.png with AWTLoader
FINER DesktopAssetManager 5:29:50 PM Loaded Interface/Fonts/Console.fnt with BitmapFontLoader
INFO Node 5:29:50 PM Child (BitmapFont) attached to this node (Statistics View)
INFO Node 5:29:50 PM Child (BitmapFont) attached to this node (Statistics View)
INFO Node 5:29:50 PM Child (BitmapFont) attached to this node (Statistics View)
INFO Node 5:29:50 PM Child (BitmapFont) attached to this node (Statistics View)
INFO Node 5:29:50 PM Child (BitmapFont) attached to this node (Statistics View)
INFO Node 5:29:50 PM Child (BitmapFont) attached to this node (Statistics View)
INFO Node 5:29:50 PM Child (BitmapFont) attached to this node (Statistics View)
INFO Node 5:29:50 PM Child (BitmapFont) attached to this node (Statistics View)
INFO Node 5:29:50 PM Child (BitmapFont) attached to this node (Statistics View)
INFO Node 5:29:50 PM Child (BitmapFont) attached to this node (Statistics View)
INFO Node 5:29:50 PM Child (BitmapFont) attached to this node (Statistics View)
INFO Node 5:29:50 PM Child (BitmapFont) attached to this node (Statistics View)
INFO Node 5:29:50 PM Child (BitmapFont) attached to this node (Statistics View)
INFO Node 5:29:50 PM Child (Statistics View) attached to this node (Gui Node)
FINER DesktopAssetManager 5:29:50 PM Loaded Common/MatDefs/Misc/SolidColor.j3md with J3MLoader
INFO Node 5:29:50 PM Child (Box) attached to this node (null)
INFO Node 5:29:50 PM Child (null) attached to this node (Root Node)
FINER DesktopAssetManager 5:29:51 PM Loaded Models/WorgenFemale.png with AWTLoader
FINER DesktopAssetManager 5:29:51 PM Loaded Common/MatDefs/Light/Lighting.j3md with J3MLoader
FINER DesktopAssetManager 5:29:51 PM Loaded Models/Scene.material with MaterialLoader
FINER DesktopAssetManager 5:29:51 PM Loaded Models/Mesh.skeleton.xml with SkeletonLoader
INFO Node 5:29:51 PM Child (Mesh-geom-1) attached to this node (Mesh-ogremesh)
FINER DesktopAssetManager 5:29:51 PM Loaded Models/Mesh.mesh.xml with MeshLoader
FINER DesktopAssetManager 5:29:51 PM Loaded Common/MatDefs/Misc/SolidColor.j3md with J3MLoader
INFO Node 5:29:51 PM Child (Mesh-ogremesh) attached to this node (null)
INFO Node 5:29:51 PM Child (null) attached to this node (Root Node)
FINEST GLObjectManager 5:29:51 PM Registered: Texture2D[name=Interface/Fonts/Default.png, img=256x256-RGBA8]
FINEST GLObjectManager 5:29:51 PM Registered: VertexBuffer[fmt=Float, type=Position, usage=Dynamic, elements=204]
SEVERE Application 5:29:51 PM Uncaught exception thrown in Thread[LWJGL Renderer Thread,5,main]
java.lang.IllegalStateException: Cannot render mesh without shader bound
at com.jme3.renderer.lwjgl.LwjglRenderer.setVertexAttrib(LwjglRenderer.java:1668)
at com.jme3.renderer.lwjgl.LwjglRenderer.setVertexAttrib(LwjglRenderer.java:1673)
at com.jme3.renderer.lwjgl.LwjglRenderer.renderMeshDefault(LwjglRenderer.java:1859)
at com.jme3.renderer.lwjgl.LwjglRenderer.renderMesh(LwjglRenderer.java:1885)
at com.jme3.material.Material.render(Material.java:476)
at com.jme3.renderer.RenderManager.renderGeometry(RenderManager.java:247)
at com.jme3.renderer.queue.RenderQueue.renderGeometryList(RenderQueue.java:100)
at com.jme3.renderer.queue.RenderQueue.renderQueue(RenderQueue.java:139)
at com.jme3.renderer.RenderManager.flushQueue(RenderManager.java:356)
at com.jme3.renderer.RenderManager.renderViewPort(RenderManager.java:460)
at com.jme3.renderer.RenderManager.render(RenderManager.java:477)
at com.jme3.app.SimpleBulletApplication.update(SimpleBulletApplication.java:295)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:112)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:162)
at java.lang.Thread.run(Unknown Source)