GeometryList for rendering – Think I need to ask this a different way (3 posts)

  • Profile picture of t0neg0d t0neg0d135p said 3 months, 2 weeks ago:

    Instead of:
    Is there a way of getting a reverse of a GeometryList? i.e. All other geometries in a scene?

    How about:
    Is there a way to get a list of all geometries underneath a specified Node? Owned by the specified Node, or a nested Node of that Node? Basically everything beneath it.

  • Profile picture of glaucomardano glaucomardano252p said 3 months, 2 weeks ago:

    *SceneGraphVisitor*.

  • Profile picture of t0neg0d t0neg0d135p said 3 months, 2 weeks ago:

    @glaucomardano said:
    *SceneGraphVisitor*.

    Not finding anything on this… a little more info if you wouldn’t mind =)

    Ignore me… wow… I can’t believe I missed this. Did a search against the Wiki only.