jMonkeyEngine SDK
Public Group active 4 hours, 58 minutes agoThe jMonkeyEngine SDK (software development kit) is based on the NetBeans Platform.
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normen replied to the forum topic Stable updates to SDK beta – official thread in the group
jMonkeyEngine SDK 2 days, 17 hours agoUpdate #11 is coming, mainly fixing some smaller issues that surfaced after #10 was pushed and updating the SDK manual.
r9393 – beta #11
Engine:
- Fixes to blender uv importing
- Fix loading old models […] -
Sploreg replied to the forum topic Best way to build automatic streets in the group
jMonkeyEngine SDK 3 days, 12 hours agoIt’s actually quite a difficult task to build roads, or at least time consuming. You have to deal with intersections, right angle and possible at other angles. You also have to snap the terrain up to the road, […]
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xasz started the forum topic Best way to build automatic streets in the group
jMonkeyEngine SDK 3 days, 12 hours agoHello people,
i am trying to work on a little rts game with settler 2 style.
Now i got a terrain an working rts cam with mouse terrain collision and so own.
Now i want to to automatic way finding for […]
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xasz replied to the forum topic Hexagon grid in the group
jMonkeyEngine SDK 3 days, 20 hours agoOk i will try this, thanx for the help. i will reply if i got a working code.
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normen replied to the forum topic Hexagon grid in the group
jMonkeyEngine SDK 4 days, 5 hours agoNope. I mean your grid should be one mesh that you generate procedurally, voxels, like every “box world” http://jmonkeyengine.org/wiki/doku.php/jme3:advanced:custom_meshes
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xasz replied to the forum topic Hexagon grid in the group
jMonkeyEngine SDK 4 days, 5 hours ago@normen said:
Custom mesh?You mean i should do a hexagon in blender and use this for the grid ?
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normen replied to the forum topic Hexagon grid in the group
jMonkeyEngine SDK 4 days, 5 hours agoCustom mesh?
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xasz started the forum topic Hexagon grid in the group
jMonkeyEngine SDK 4 days, 6 hours agoHi people,
i know that the question was asked some times.. but the posts i found was old and the solutions didn’work.
I got got a Node with all my Terraininformationen and now i want to do a Grid of […]
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kotoko replied to the forum topic Import Disable in the group
jMonkeyEngine SDK 4 days, 14 hours agoSo I updated jMonkeyEngine and created a new project and it let’s me import!
Hurray!
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kotoko replied to the forum topic Import Disable in the group
jMonkeyEngine SDK 4 days, 18 hours agoOk, thanks anyway
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memonick replied to the forum topic Import Disable in the group
jMonkeyEngine SDK 4 days, 18 hours agoI’m afraid someone else will have to help
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kotoko replied to the forum topic Import Disable in the group
jMonkeyEngine SDK 4 days, 18 hours agoYeah, I’ll show the screenshot of what happens after I click
http://i84.photobucket.com/albums/k35/kotoko_san/importDoesNothing.png -
memonick replied to the forum topic Import Disable in the group
jMonkeyEngine SDK 4 days, 18 hours agoYeah, it should. Is the button enabled when you click on it?
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kotoko replied to the forum topic Import Disable in the group
jMonkeyEngine SDK 4 days, 18 hours agoNow I click on it and nothing happens, a popup is suposed to appear right?
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memonick replied to the forum topic Import Disable in the group
jMonkeyEngine SDK 4 days, 18 hours agoProblem solved now?
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kotoko replied to the forum topic Import Disable in the group
jMonkeyEngine SDK 4 days, 18 hours agoI was clicking on the package name (-_-)’
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kotoko started the forum topic Import Disable in the group
jMonkeyEngine SDK 4 days, 18 hours agoHello!
I want to import models from blender but my import buuton and option in file menu are disabled.
How do I enable them?Here is a screenshot of the problem:
<a […] -
memonick replied to the forum topic Import Disable in the group
jMonkeyEngine SDK 4 days, 18 hours agoYou must click on the project title/name to import.
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