Should I able to move lights in SceneComposerA plugin in the jMonkeyEngine3 SDK, allows editing the content of j3o files which represent a complete scene or model.?
Now I must move them in blender, conv .blend to .j3o and then see results but I would like to modfiy j3o scene in SceneComposerA plugin in the jMonkeyEngine3 SDK, allows editing the content of j3o files which represent a complete scene or model..
Using SDK Nightly.
Why my simple scene with couple of textures packed in .blend file, converted to a huge j3o file?
.blend file is 1.8MB, .j3o file is 7MB (zipped (at best compression) 1.4MB and 5.5MB).
Does jme SDK convert my textures to some weird unpacked(?) format?