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Group logo of Troubleshooting – Networking

Troubleshooting – Networking

Public Group active 2 hours, 42 minutes ago

Networking ideas while using jME

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  • Profile picture of sbook

    sbook replied to the forum topic P2P networking? in the group Group logo of Troubleshooting – NetworkingTroubleshooting – Networking 2 hours, 42 minutes ago

    The basic architecture isn’t all that different from a normal client-server setup.. You’re just adding another layer on top for the server listing. So the components would be:

    A centralized server that […]

  • Profile picture of DariuszG.Jagielski

    DariuszG.Jagielski started the forum topic P2P networking? in the group Group logo of Troubleshooting – NetworkingTroubleshooting – Networking 3 hours, 16 minutes ago

    On the wiki, there are only examples of client/server networking, with central server. However I’d like to make game where anyone can host game, kinda like in Hedgewars or Frozen Bubble. The only thing main […]

  • Profile picture of jwbelangia

    jwbelangia replied to the forum topic Network basic move character in the group Group logo of Troubleshooting – NetworkingTroubleshooting – Networking 1 week, 4 days ago

    Thank you. I have been brain dead doing this. I have taking classes on game development and I am currently working on my first full game trying to start a Company doing android and computer games. Learning Jmonkey […]

  • Profile picture of pspeed

    pspeed replied to the forum topic Network basic move character in the group Group logo of Troubleshooting – NetworkingTroubleshooting – Networking 1 week, 4 days ago

    Look at the TestChatClient and TestChatServer in the JME test project. These are pretty much exactly like sending location information around.

    It’s not really how one would make a client-server game but it’s […]

  • Profile picture of jwbelangia

    jwbelangia started the forum topic Network basic move character in the group Group logo of Troubleshooting – NetworkingTroubleshooting – Networking 1 week, 4 days ago

    I’ve gone through the network code in monkey zone for a week now. I’ve tried to pick everything out so I could get a barebone only sends locations from client to server to other clients. I don’t know if its […]

  • Profile picture of pspeed

    pspeed replied to the forum topic Network sync in the group Group logo of Troubleshooting – NetworkingTroubleshooting – Networking 3 weeks, 1 day ago

    @wuild said:
    I havnt tested them, any way i got it to work… but the collision on the Player and the boxes doesnt work… do i have to write some collision sync script?

    also the server doesnt detect if a […]

  • Profile picture of wuild

    wuild replied to the forum topic Network sync in the group Group logo of Troubleshooting – NetworkingTroubleshooting – Networking 3 weeks, 1 day ago

    Maybe its cuz im using the flycam ?

  • Profile picture of wuild

    wuild replied to the forum topic Network sync in the group Group logo of Troubleshooting – NetworkingTroubleshooting – Networking 3 weeks, 1 day ago

    I havnt tested them, any way i got it to work… but the collision on the Player and the boxes doesnt work… do i have to write some collision sync script?

    also the server doesnt detect if a model is […]

  • Profile picture of pspeed

    pspeed replied to the forum topic Network sync in the group Group logo of Troubleshooting – NetworkingTroubleshooting – Networking 3 weeks, 1 day ago

    Also to rule out some other local network configuration issue… can you confirm that the TestChatServer and TestChatClient work for you? (They are part of the JME tests project.)

  • Profile picture of pspeed

    pspeed replied to the forum topic Network sync in the group Group logo of Troubleshooting – NetworkingTroubleshooting – Networking 3 weeks, 1 day ago

    Was there an error on the other end of the connection?

    We don’t really have enough information to help yet.

  • Profile picture of wuild

    wuild started the forum topic Network sync in the group Group logo of Troubleshooting – NetworkingTroubleshooting – Networking 3 weeks, 1 day ago

    So im trying to have a “Box” Sync
    if 1 player adds a box, it should appear on all connected clients…
    and im not getting it to work…

    apr 29, 2012 8:30:14 FM com.jme3.network.base.DefaultClient […]

  • Profile picture of koaandl

    koaandl replied to the forum topic No-Argument constructors? in the group Group logo of Troubleshooting – NetworkingTroubleshooting – Networking 3 weeks, 6 days ago

    Thanks for that zarch, I’m reletively new and self taught in Java, and that read could teach me a lot :) .

  • Profile picture of zarch

    zarch replied to the forum topic No-Argument constructors? in the group Group logo of Troubleshooting – NetworkingTroubleshooting – Networking 3 weeks, 6 days ago

    You should try and follow the standard Java coding conventions as well. It makes your code more readable for others and when you are used to reading it it makes other people’s code easier for you to read.

    Not […]

  • Profile picture of koaandl

    koaandl replied to the forum topic No-Argument constructors? in the group Group logo of Troubleshooting – NetworkingTroubleshooting – Networking 3 weeks, 6 days ago

    As edited in my last post, you’re 100% right. Gosh I suck at coding. Thanks for the patience guys :)

  • Profile picture of pspeed

    pspeed replied to the forum topic No-Argument constructors? in the group Group logo of Troubleshooting – NetworkingTroubleshooting – Networking 3 weeks, 6 days ago

    “[Ljava.lang.String;@1c634b9″

    ...is what a String[] would look like if you printed it.

    ie:
    String[] myStringArray = new String[2];

    System.out.println(“Test:” + myStringArray );

    …would look just […]

  • Profile picture of koaandl

    koaandl replied to the forum topic No-Argument constructors? in the group Group logo of Troubleshooting – NetworkingTroubleshooting – Networking 3 weeks, 6 days ago

    Ahh, you people are so patient with me and my silly escapades. The console prints out “[Ljava.lang.String;@1c634b9", exactly the same as what the client receives. Somewhere there is something going wrong. I'll […]

  • Profile picture of koaandl

    koaandl replied to the forum topic No-Argument constructors? in the group Group logo of Troubleshooting – NetworkingTroubleshooting – Networking 3 weeks, 6 days ago

    Ohhhhhhhhhhhh. Excuse me while I go bang my head on a wall in a corner for not seeing that. I’m so daft sometimes. Sorry pspeed :( .

  • Profile picture of pspeed

    pspeed replied to the forum topic No-Argument constructors? in the group Group logo of Troubleshooting – NetworkingTroubleshooting – Networking 3 weeks, 6 days ago

    I’m not sure how I can be any clearer so I will write the actual code for you:

    @koaandl said:
    How would I log it? I tried doing this in the sendChat:

    The problem is not in spider monkey or JME at all but […]

  • Profile picture of koaandl

    koaandl replied to the forum topic No-Argument constructors? in the group Group logo of Troubleshooting – NetworkingTroubleshooting – Networking 3 weeks, 6 days ago

    How would I log it? I tried doing this in the sendChat:

    Which from what I can see is the same thing the console does on the receiving end, and It prints out “client.net_messages$chatMessage@132b67c”.

  • Profile picture of pspeed

    pspeed replied to the forum topic No-Argument constructors? in the group Group logo of Troubleshooting – NetworkingTroubleshooting – Networking 3 weeks, 6 days ago

    The problem is much further up in your code I can’t see…. for example, put a log in this method:
    public void sendChat(String message)

    To log the message that you are trying to send. My guess is that it […]

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