Hi. So far I was very happy with JME3 and then i got this problem:
I am loading some spatial object:
Spatial wall_inside_obj = assetManager.loadModel(“Models/wall.obj”);
Display is fine but when I want to add it to bullet:
RigidBodyControl wall_rigidb;
com.jme3.bullet.collision.shapes.CollisionShape wallShape =
CollisionShapeFactory.createMeshShape((Node) wall_inside_obj );
wall_rigidb = new RigidBodyControl(wallShape, 0);
wall_inside_obj.addControl(wall_rigidb);
*null pointer –> bulletAppState.getPhysicsSpace().add((wall_rigidb);
I got a NullPointerException.