Hi…
From the various forum discussions I have realised that I lack knowledge of various fundamentals involved in games/graphics programming like how is rendering done, how is motion analysed, role of frame rate, role of meshes,how is physics incorporated,physics tick etc etc just to name a few.
So I am looking for resources like books,papers ,pdfs etc which can give me some better idea of all that happens in such applications.
Can someone suggest the right names etc?
Manish