Looking for some game/graphics related theoretical stuff. (5 posts)

  • Profile picture of mghildiy mghildiy said 4 months ago:

    Hi…
    From the various forum discussions I have realised that I lack knowledge of various fundamentals involved in games/graphics programming like how is rendering done, how is motion analysed, role of frame rate, role of meshes,how is physics incorporated,physics tick etc etc just to name a few.
    So I am looking for resources like books,papers ,pdfs etc which can give me some better idea of all that happens in such applications.
    Can someone suggest the right names etc?

    Manish

  • Profile picture of normen normen1290p said 4 months ago:

    Our wiki is really made so that when you read it from start to end you know a lot about 3d development afterwards already. If theres terms you don’t understand, google can be a lot of help. I doubt theres a book that covers all the topics that you may encounter during game development as its really a _vast_ area.

  • Profile picture of mghildiy mghildiy said 4 months ago:

    Hi Normen…is this the link you are talking about:

    http://jmonkeyengine.org/tag/wiki/

    I visited ti but I don’t see any technical information there…its more abt projects, team members etc….

  • Profile picture of mghildiy mghildiy said 4 months ago:

    http://jmonkeyengine.org/wiki/doku.php…i guess this is what i am looking for….

  • Profile picture of normen normen1290p said 4 months ago:

    I seriously don’t know how to make it more apparent than with a big fat menu entry “Documentation” :roll: