Sound not looping correctly (5 posts)

  • Profile picture of hamid14 hamid14-1p said 11 months, 1 week ago:

    I have a shooting sound loaded and setLooping is true. When the user clicks with the mouse button, it should play the sound continously. It does the play the sound continously, but there is a half-second delay in between loops that the sound does not play.

    the sound plays 4 times, then theres a very small time interval of silence and then it repeats. Do i have to edit the sound itself?

  • Profile picture of Momoko_Fan Momoko_Fan371p said 11 months, 1 week ago:

    TestDoppler is using a looping sound and there are no delays there.
    Check your sound file with an editing tool to make sure the delays are not introduced by the file itself

  • Profile picture of hamid14 hamid14-1p said 11 months, 1 week ago:

    I’m pretty sure my sound file has some sort of delay in it, will check it out.

  • Profile picture of pspeed pspeed821p said 11 months, 1 week ago:

    Are you running a nightly build or stock alpha 4?

  • Profile picture of hamid14 hamid14-1p said 11 months, 1 week ago:

    i am using nightly build