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User Code & Projects

Public Group active 6 hours, 45 minutes ago

Code sources and community projects. Request reviews and feedback for your free resource.

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  • Profile picture of androlo

    androlo replied to the forum topic Running water, early video. in the group Group logo of User Code & ProjectsUser Code & Projects 6 hours, 45 minutes ago

    This is progressing nicely. I chose a catmull-rom spline for the river curve works now, but I have not yet applied any noise to it. That will be done when the basic stuff works.

    The terrain brush works […]

  • Profile picture of androlo

    androlo replied to the forum topic The Forester in the group Group logo of User Code & ProjectsUser Code & Projects 11 hours, 56 minutes ago

    Hmm. This alpha stuff is even more complicated. As it turns out, the grass looks much better with a level of increased transparency, while certain plants gets a nice coverage using the algorithm and some don’t. […]

  • Profile picture of androlo

    androlo replied to the forum topic Running water, early video. in the group Group logo of User Code & ProjectsUser Code & Projects 18 hours ago

    I didn’t specify this, but the system is supposed to be run once (or once every time the parameters are changed), then the data should be saved. It creates a new heightmap and splat map. It then creates a […]

  • Profile picture of zarch

    zarch replied to the forum topic Running water, early video. in the group Group logo of User Code & ProjectsUser Code & Projects 20 hours, 24 minutes ago

    @normen said:
    I guess its kinda hard to implement so that its usable for anything but terrain editing really which would probably not justify bloating the api itself with such things. Maybe thats better done with […]

  • Profile picture of knucklesandwich

    knucklesandwich started the forum topic [WIP] Myrena – minor updates, download the sandbox in the group Group logo of User Code & ProjectsUser Code & Projects 1 day ago

    Hello everyone. I’m starting to get more time to program on my game, and I’ve made a number of fundamental changes to how physics works and how certain things are procedurally generated, and added touch of […]

  • Profile picture of knucklesandwich

    knucklesandwich replied to the forum topic [WIP] Myrena – minor updates, download the sandbox in the group Group logo of User Code & ProjectsUser Code & Projects 1 day, 1 hour ago

    …yes, I suppose I should have at least included a screenshot. Since iamcreasy kindly took care of that (thank you), I’ll take care of video. Uploading now, will edit into first post.

    I also suppose that I […]

  • Profile picture of androlo

    androlo replied to the forum topic The Forester in the group Group logo of User Code & ProjectsUser Code & Projects 1 day, 3 hours ago

    @momoko_fan
    Sure, it just needs to be cleaned up etc. Also I’m using code directly translated from the nvtt2 source, so I’m not sure how that would work with licencing etc. Gonna have to look that up.

  • Profile picture of Momoko_Fan

    Momoko_Fan replied to the forum topic The Forester in the group Group logo of User Code & ProjectsUser Code & Projects 1 day, 3 hours ago

    Perhaps you can submit a patch so that the mipmap filter can be included in core?

  • Profile picture of androlo

    androlo replied to the forum topic Running water, early video. in the group Group logo of User Code & ProjectsUser Code & Projects 1 day, 4 hours ago

    Yeah that stuff sounds more like what those particle systems does. This will be a somewhat cheap approach with simple generation and shading. It will be good enough for the nature scenes and stuff that I’m trying […]

  • Profile picture of normen

    normen replied to the forum topic Running water, early video. in the group Group logo of User Code & ProjectsUser Code & Projects 1 day, 4 hours ago

    @zarch said:
    Erosion would need to be able to carve a bit deeper and make real valleys for that to really work though.

    I guess its kinda hard to implement so that its usable for anything but terrain editing […]

  • Profile picture of zarch

    zarch replied to the forum topic Running water, early video. in the group Group logo of User Code & ProjectsUser Code & Projects 1 day, 4 hours ago

    Interesting stuff :)

    Would be really interesting if you could place a few “springs” on the terrain and it would automatically run the water downhill from there and erode/join them until they find other water […]

  • Profile picture of normen

    normen replied to the forum topic Running water, early video. in the group Group logo of User Code & ProjectsUser Code & Projects 1 day, 5 hours ago

    Cool stuff. :)

  • Profile picture of androlo

    androlo replied to the forum topic Running water, early video. in the group Group logo of User Code & ProjectsUser Code & Projects 1 day, 5 hours ago

    Been devloping the directed graph concept a bit more. I think I have outlined this project pretty well, and I’m soon ready to start working.

    River placement

    This is how a river graph is formed.

    First – […]

  • Profile picture of androlo

    androlo replied to the forum topic The Forester in the group Group logo of User Code & ProjectsUser Code & Projects 1 day, 11 hours ago

    @pspeed

    Curious: did you remember to set the number of samples on the filter post processor?

    No I didn’t, and it works great when I do. Thanks (again).

    Also good news for anyone thinking about using […]

  • Profile picture of madjack

    madjack replied to the forum topic [WIP] Myrena – minor updates, download the sandbox in the group Group logo of User Code & ProjectsUser Code & Projects 1 day, 16 hours ago

    Am I the only one who sees a Creeper as the “crosshair”? XD lol

  • Profile picture of iamcreasy

    iamcreasy replied to the forum topic [WIP] Myrena – minor updates, download the sandbox in the group Group logo of User Code & ProjectsUser Code & Projects 1 day, 16 hours ago

    Nice game!

    on behalf of @knucklesandwich I am posting some screen shot.













  • Profile picture of madjack

    madjack replied to the forum topic [WIP] Myrena – minor updates, download the sandbox in the group Group logo of User Code & ProjectsUser Code & Projects 1 day, 20 hours ago

    @wezrule said:
    very nice :) some screenshots would be good

    Screenshots always are. Or even better, video! :D

  • Profile picture of wezrule

    wezrule replied to the forum topic [WIP] Myrena – minor updates, download the sandbox in the group Group logo of User Code & ProjectsUser Code & Projects 1 day, 20 hours ago

    very nice :) some screenshots would be good

  • Profile picture of pspeed

    pspeed replied to the forum topic The Forester in the group Group logo of User Code & ProjectsUser Code & Projects 2 days, 2 hours ago

    @androlo said:
    Also there’s a problem when using post processing filters. The filters interfere with the opengl multisampling, which alpha to coverage depends on. Gonna look into that next.

    Curious: did you […]

  • Profile picture of androlo

    androlo replied to the forum topic The Forester in the group Group logo of User Code & ProjectsUser Code & Projects 2 days, 6 hours ago

    The transparency works well now. Again, alpha to coverage will be used for the high quality stuff (which I need), but it is hard to use. You need to do several things to make it work, especially with the foliage […]

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