Well I started with java 2,5 years ago, after I was sick of the problems with gmod (lua+sourcengine sandbox)
then after a half year I had a bad designed prototype.
When jme3 was I imideatly jumped on it, and redesigend everything
after 0,7years networkcode was complete,
then I neede around a half year for object synchronization and eventsystem and inserting String pooling and writing a own jbulletimplementation. (norman had not finished his one by then, also since the server is designed to run on only one cpu and without threads, I have no synchronization overhead in mine(this can bring around 10-20% performance, of course it is different if you render meanwhile a frame
so I suggest to just use his)
(this could go faster, but I finished 13class and then moved on to study, wich is really time eating) and currently it’s not only my work, as I started to work with Luther together latly, (our concepts are 100% compatible so we thought why
not) He currently is working on a widget based fast gui system for the game (this might be one of the opensource possibilities, as it will really help everyone)
..
also this fiwi tut in uni sucks, thats why I’m so bored to write this wall of letters^^