April 2012
February 2012
January 2012
- 15: Beta 1 Game Contest Results (13)
- 09: Mercator chart projection (5)
December 2011
- 19: jMonkeyEngine 3 Beginner’s Guide coming early 2012 – Preview online (26)
- 02: New grass system ready for testing. (11)
November 2011
- 15: Beta Contest prizes revealed: Free book & WooThemes (16)
- 13: jMonkeyEngine 3 Beta update ready to roll (6)
- 06: Beta 1 Game Contest (5)
October 2011
- 28: Making 3079: An action RPG (11)
- 22: jMonkeyEngine3 SDK Beta released! (44)
August 2011
July 2011
- 06: Brent Owens @sploreg joins the core team (11)
- 03: More textures, tools, and undo – New features in TerraMonkey (24)
June 2011
- 17: “Infinite” Terrains with TerrainGrid – New features in TerraMonkey (23)
- 11: Paul Speed @pspeed joins the jMonkey core team (16)
April 2011
- 27: jME3 Native Bullet Physics is available for testing (21)
- 19: Post Mortem: Star Search – a student-made space game (6)
- 04: Product showcase at jmonkeyengine.com has been re-designed (14)
- 01: Warlock one-click MMO Creator – The only plugin you will ever need (21)
March 2011
- 24: Interview with Rickard Edén – Developer of applet game Hostile Sector (4)
- 15: March contributors spotlight (3)
- 13: jMonkeyEngine3 SDK Alpha-4 released! (17)
- 09: jME 2.1 Final Released (5)
February 2011
- 25: Publishing deal signed with Packt for jME3 Beginner’s Book (31)
- 25: SpiderMonkey risks being omitted as default networking system – Updated! (12)
- 18: An interview with Paul Speed, developer of Mythruna – The dawning of the Minecraft genre (12)
- 13: MonkeyZone – a jME3 game from the core (18)
- 04: jMonkeyEngine applying to GSoC 2011 – Submit your ideas! (0)
January 2011
- 22: Submit JavaDoc patches with the online code editor (0)
- 18: Changes in jMonkeyEngine3 Physics System (update) (12)
- 15: New advanced water effect for jMonkeyEngine 3 (21)
- 12: jMonkeyEngine 3 Roadmap – Gearing up for last alpha release (4)
- 05: Last call for commits – jMonkeyEngine 2.1 FINAL (4)
December 2010
- 31: 2010 – One year of jMonkeyEngine, and the 2011 upahead (8)
- 04: Interview with solo developer of Marble Mania, the first jME3 game (5)
November 2010
- 23: jMonkeyEngine3 SDK Alpha-3 released! (24)
- 09: Lars Wesselius “Levia” joins the jMonkey Core Team (15)
October 2010
- 29: jME3 AssetPacks – A new way to share jME3 assets (1)
- 11: Website Updates Recap (Plus Some Guidance) (1)
- 06: NeoTextureEditor for jMonkeyPlatform is here – more plugins coming! (6)
September 2010
- 30: Stupefied by jMonkeyPlatform’s featureset? Our comic doc begs to differ! (1)
- 24: jMonkeyEngine is a finalist in PacktPub – Say what!? (15)
- 21: TerraMonkey Alpha Released! (12)
- 20: Interview with lead developer of Windup, The online baseball game (0)
- 15: Introducing SpiderMonkey in jMonkeyEngine 3 (7)
- 07: A New Online Presence – jmonkeyengine.org (6)
- 03: Rémy Bouquet ‘nehon’ joins the core team (0)
August 2010
- 29: jMonkeyEngine 3 SDK Alpha-2 Released! (2)
- 24: jMonkeyEngine Progress Brief 2nd & 3rd quarter (1)
- 16: Screen Space Ambient Occlusion for jMonkeyEngine 3.0 (1)
- 08: Which do I choose: Old yet steady jME2, or new and developing jME3? (0)
- 03: Interview with the development team behind Urban Galaxy, an online space MMO (0)
July 2010
- 29: IntelliJ IDEA – Open Source License for jME Users (1)
- 23: jMonkeyPlatform charges on with several major updates (0)
June 2010
May 2010
- 17: jME3 SDK – First Alpha Release (4)
April 2010
- 11: 1st Quarter Brief (1)
- 10: jMonkeyEngine 3 now available through nightly builds (2)
- 06: jMonkeyEngine 3.0 gets a very nifty GUI (3)
March 2010
- 19: No GSoC for jME this year (0)
- 17: Ruth Kusterer ‘Zathras’ is our core document writer (4)
- 06: jMonkeyEngine applies for GSoC (0)
February 2010
- 26: Physics Finds Itself Integrated Into jME3 (1)
- 11: Normen joins the 'core' – whatever that is (1)
- 10: Android Support Confirmed for jME3 (11)
December 2009
October 2009
September 2009
- 23: Grappling Hook – Another professional grade JME game! (0)
- 07: 2.0.1 stable – 2.1 and 3.0 ahead (1)
- 05: Introducing community blogs! (0)
August 2009
- 30: Interview with independent developer, Tobias of Turborilla (1)
- 30: Weekly twitter updates for 2009-08-30 (1)
- 26: Mad Skills Motocross is all revved up and ready! (3)
- 23: Weekly twitter updates for 2009-08-23 (0)
- 20: jME3 charges on with additional developers and Android support (0)
- 05: Poisonville – jME based MMO plays with the big boys (2)
- 01: GameJolt announces ‘axiom game contest’ (0)
June 2009
- 24: New Branch and Management (1)
September 2008
- 15: New Contribution Policy (0)
July 2008
- 24: First Person Builder (0)
- 11: SceneMonitor 1.0 (0)
- 04: Submit News / Articles / Links (0)
June 2008
- 10: MD5 Importer Version 1.1.1 (0)
May 2008
- 31: New Site Launched (0)
- 26: NCsoft Gives Demonstration of jME Toolset (0)
- 11: JavaOne 2008 and jME (0)
- 11: New Site (0)

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