jMonkeyEngine3 SDK Beta released!
October 22, 2011 in Official Release
As always the jMonkeyEngine team is very happy to announce the latest release of jMonkeyEngine3, we finally arrived at beta!
October 22, 2011 in Official Release
As always the jMonkeyEngine team is very happy to announce the latest release of jMonkeyEngine3, we finally arrived at beta!
March 24, 2011 in Interview
Almost five months ago now, Rickard Edén posted the first of many development updates following his upcoming Applet based game, Hostile Sector. He has since become a core contributor to jMonkeyEngine, freely sharing useful experience and code. Yesterday we had an extensive talk about Rickard’s on-going project and the challenges it presents. Considering I’m in Norway and he’s in Sweden we could have practically carried out this interview with two cans and a string, but then I wouldn’t have this handy transcript to share with y’all.
I already know you’ve got an impressive background in games. But why don’t we start by recapping that for the reading monkeys
Rickard: Ok, not sure where to start… Yes. I’ve been in the industry for a while, mostly working with level design and later game design and production on some of the scandinavian developers
February 4, 2011 in Site & Project
Ever since last year’s decline we’ve been itching to get another shot at GSoC. Ten days have passed since the official announcement; it’s time to sound the drums!
Most noteworthy for GSoC is that they are letting in more applicants than ever before:
Over the past 6 years Google Summer of Code has had 4,500 students from over 85 countries complete the program. We are excited to announce that we will extend the scope of the program this year by targeting a 25% increase in accepted student applications as well as accepting a larger number of mentoring organizations.
Win!
Update 18. March 2011: Fail!
We didn’t make it in 2011 either, what a bummer. Read the sad news announced on the forum.
Now as for jMonkeyEngine, there’s frankly more noteworthy activity than I care to mention. No seriously, we’ve been over this before. But the essentials are as follows…
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