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Interview with Christian, maker of Grappling Hook

October 25, 2009 in Interview

As the evening set in Germany and Canada reached noon, me and Christian Teister, developer of Grappling Hook, got ready for our scheduled interview. To both Christian and the community I am sorry I could not carry out this interview sooner, but the talk came with some extra insight in effect of Grappling Hook having been out for sale for a month now already. Enjoy! Read the rest of this entry →

Grappling Hook – Another professional grade JME game!

September 23, 2009 in Spotlight

Grappling Hook is available for Windows!

Grappling Hook is an innovative first-person action puzzle / jump ‘n’ run indie game, which uses the jMonkeyEngine. You use the Grappling Hook as a mighty high-tech tool to overcome various challenging obstacles by performing incredible moves and fast combinations of daring tricks. The dynamic and surprising levels open opportunities to use the Grappling Hook in unique ways never seen before in a game. Making your way through the levels requires both skill and creativity, while the increasing difficulty pushes you to become a real master of the Grappling Hook.
All this comes together to create an intense, challenging, and rewarding gameplay experience:

  • Perform daring moves and tricks with the Grappling Hook.
  • Solve challenging gameplay and action puzzles.
  • Beat 22 dynamic, animated, and unique levels.
  • Earn 30 cool achievements and master 176 challenges.

httpv://www.youtube.com/watch?v=QAn9mw5wPNo