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Interview with solo developer of Marble Mania, the first jME3 game

December 4, 2010 in Interview

The very first complete jME3-powered game around is right around the corner. Just in time before official launch, I got in touch with Dennis Franke @Creativ who singlehandedly developed Marble Mania over the past several months. Want to know what it’s been like to develop a game with jMonkeyEngine 3, all the while with the alpha tag still on it? Here’s the interview.

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jMonkeyEngine 3.0 gets a very nifty GUI

April 6, 2010 in Feature

For those who haven’t heard, NiftyGUI is a powerful and flexible GUI library for games and multimedia applications. I have taken some time to write a complete implementation of NiftyGUI for jME3.  This means you can now write user interfaces for jME3 easily by using this library! Nifty uses XML internally, so no Java experience required to make the guis, plus it supports a wide range of effects and styles. Update from SVN and check jme3test.niftygui.TestNiftyGui to see the official tutorial demo running in jME3.
NiftyGUI - Controls

Also an mention should also be given to some efforts to get Nifty to work in jME2. void256, the creator of NiftyGUI himself is directing that implementation. An attempt is already in NiftyGUI SVN. It isn’t ready for use yet, but it will be soon.