For development with the jMonkeyEngine 3, we recommend to use the jMonkeyEngine SDK.
Alternatively, you can use your favorite IDE: In this tutorial we show how to download and set up the latest nightly build of the jMonkeyEngine 3 for use with the NetBeans IDE. Instructions for Eclipse are also available.
The currently available JAR binaries are the nightly builds.
jME3_xx-xx-2010 in your NetBeansProjects directory. You should see the following files and directories:lib/ – The jMonkeyEngine binaries and libraries. (Don't remove.)TestChooser.exe – Run this file to see various feature demos. (optional)javadoc/ – jME3 API documentation. (optional)In NetBeans, choose File > New Project, select Java > Java Application, click Next.
The new project appears in the Projects window.
Your project depends on the jMonkeyEngine libraries and needs to know where they are.
NetBeansProjects/jME3_xx-xx-2010 directory.lib/ and click Select.The necessary libraries are now on the classpath and should appear in the Libraries list.
Configuring Javadoc popups for jme3 classes in NetBeans can be very helpful during the development phase of your game.
javadoc directory and click select.srcdirectory and click select.Open a class of your HelloJME3 project, place the caret into a jme3 class, and press ctrl-space to see the javadoc popup, as well as code-completion.
How to build and run in NetBeans:
Tips for configuring the main class in NetBeans:
hello.HelloJME3.You can now continue to write your first jme3 application!