The jMonkeyEngine SDK (software development kit) is the recommended game development environment for the jMonkeyEngine 3 library.
The jMonkeyEngine SDK is an integrated development environment (IDE) that provides you with unique plugins for creating jMonkeyEngine 3 game content. You can download and install the jMonkeyEngine SDK as a ready-to-use complete game development environment, rather than using a generic Java IDE. (What's an IDE?)
Since the jMonkeyEngine SDK is based on the NetBeans Platform (Why not Eclipse RCP?), you have access to all of the developer tools in the NetBeans IDE, including a wide variety of deployment formats ranging from browser Applet and WebStart to desktop executables. Allthough we recommend the jMonkeyEngine SDK, experienced users can work with the jMonkeyEngine JARs in their favorite IDE, and choose to only use the jMonkeyEngine SDK to manage assets and JME3 binaries.
A development team is not only made up of programmers! Artists, user interface designers, and game content creators can…
If you come from another IDE and want to try jMonkeyEngine SDK, you can easily set up the keyboard shortcut mappings to resemble the configuration you are used to. Profiles exist for Eclipse, IntelliJ and others. Just go to Settings → Keymap and select one of the existing profiles.
Generic Java Development Features
Unique Game Development Features
See this thread on the jme forum for up-to-date info on current status and features.
The jMonkeyEngine SDK first set root during a discussion by Normen. Although preceded by previous similar projects, this was the first, serious attempt with the core team's blessing. For some time the project was referred to merely as the "Game Development Environment", or "GDE" for short. During alpha, we refered to it as jMonkeyPlatform, and for beta it was eventually named jMonkeyEngine SDK.