jMonkeyEngine is a modern developer friendly game engine written primarily in Java.
Its minimalistic and code first approach makes it perfect for developers who want the support of a game engine while retaining full control over their code with the ability to extend and adapt the engine to their workflow.




Spoxel powered by jMonkeyEngine

Explore, customize, and build across the world of Spoxel as you fight the otherworlders who have subjugated the land and forced the grounders below the surface. Use runes to construct custom powerful …
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Contributing to jMonkeyEngine

There are several ways to contribute toward the jMonkey project. All of the jmonkey source code is hosted on github and follows the git procedure.

Contributing to the Engine

To contribute to the engine you must clone the jMonkeyEngine repository, commit your changes and submit a Pull Request (PR). Pull Requests are reviewed by staff members and contributors before it is determined whether they will be approved and merged.

Visit the jMonkeyEngine repository to clone the repository.

Contributing to Documentation

Documentation comes in two forms: JavaDoc and the Wiki.

To submit changes to the JavaDoc you must follow the same procedure as Contributing to the Engine. To submit changes or add new pages to the wiki you must clone the wiki repository and follow the same procedure as Contrubuting to the Engine.

Reporting Bugs

To report any bugs in the engine or errors in documentation you can submit a new issue in the corresponding repository.