jMonkeyEngine is a modern developer friendly game engine written primarily in Java.
Its minimalistic and code first approach makes it perfect for developers who want the support of a game engine while retaining full control over their code with the ability to extend and adapt the engine to their workflow.




Skullstone powered by jMonkeyEngine

Skullstone – a retro styled grid-based dungeon crawler RPG inspired by the good old titles such as Dungeon Master, Stonekeep, Eye of Beholder and many other classics. In a few words – a party of …
See game page

- -
Become a backer and leave a message...

Grizeldi's PBR Tutorial #2 - What are Light Probes?

Second part of my tutorial series in which I explain how to use jmonkeyengine’s Physically Based Rendering pipeline. In this part we answer the question what are the light probes and why do we need them.

Comments