jMonkeyEngine is a modern developer friendly game engine written primarily in Java.
Its minimalistic and code first approach makes it perfect for developers who want the support of a game engine while retaining full control over their code with the ability to extend and adapt the engine to their workflow.




Mythruna powered by jMonkeyEngine

Mythruna (myth + rune + a) is a game under development attempting to combine serious role playing elements with an endless, living, and completely modifiable randomly generated sandbox world. When …
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Grizeldi's PBR Tutorial #2 - What are Light Probes?

Second part of my tutorial series in which I explain how to use jmonkeyengine’s Physically Based Rendering pipeline. In this part we answer the question what are the light probes and why do we need them.

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