jMonkeyEngine is a modern developer friendly game engine written primarily in Java.
Its minimalistic and code first approach makes it perfect for developers who want the support of a game engine while retaining full control over their code with the ability to extend and adapt the engine to their workflow.




Spoxel powered by jMonkeyEngine

Explore, customize, and build across the world of Spoxel as you fight the otherworlders who have subjugated the land and forced the grounders below the surface. Use runes to construct custom powerful …
See game page

- -
Become a backer and leave a message...

JMonkeyEngine 3.8.0-stable release

We are proud to announce the release of version 3.8.0-stable of the JMonkeyEngine game engine.

The new release is featured in version v3.8.0-stable-sdk1 of our Software Development Kit.
Pre-compiled libraries are available from the Maven Central repository under the “org.jmonkeyengine” groupID.
Release notes are online at https://github.com/jMonkeyEngine/jmonkeyengine/releases/tag/v3.8.0-stable

Development of the next release (v3.9) is already underway.
For the latest news and discussion of JMonkeyEngine software development, visit the Development category at the JME Community Hub/Forum.

Comments