jMonkeyEngine is a modern developer friendly game engine written primarily in Java.
Its minimalistic and code first approach makes it perfect for developers who want the support of a game engine while retaining full control over their code with the ability to extend and adapt the engine to their workflow.




Skullstone powered by jMonkeyEngine

Skullstone – a retro styled grid-based dungeon crawler RPG inspired by the good old titles such as Dungeon Master, Stonekeep, Eye of Beholder and many other classics. In a few words – a party of …
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JMonkeyEngine 3.5.0-stable release

We’re proud to present the 3.5.0-stable release of our open-source 3-D game engine for Java programmers. This is the first release of jMonkeyEngine to leverage LWJGL v3.3, and it includes many bugfixes and new features. For details, see the release notes at https://github.com/jMonkeyEngine/jmonkeyengine/releases/tag/v3.5.0-stable

Pre-compiled 3.5.0-stable libraries are available from the Maven Central repository under the “org.jmonkeyengine” groupID.

For the latest news and discussion of JMonkeyEngine software development, visit the Development category at the JME Community Hub/Forum.

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