Its minimalistic and code first approach makes it perfect for developers who want the support of a game engine while retaining full control over their code with the ability to extend and adapt the engine to their workflow.
DEPTHRIS powered by jMonkeyEngine
3D puzzle game inspired by the classic title for DOS. Move and rotate the pieces so they fit in the spaces and fill as much floors as possibles. But on each level, the pieces will start falling …See game page
BLOG
New Website
Donations Update
Hello fellow community members, this is the promised followup of Update in the wake of recent events
As planned, we opted for creating a collective at opencollective.com/jmonkeyengine, since this is the most future proof and community oriented alternative out there.
… Read More...Update in the wake of recent events
JMonkeyEngine version 3.3.2 is here!
After 3 months of beta testing, the Java game engine’s long-awaited v3.3 release arrived on 30 March.
With it came exciting new features: AppState ids, light-probe blending, a better ragdoll control, and an animation system rewritten from the ground up.
As often happens, a few key bugfixes missed the cutoff for v3.3.0-stable. In its wake, the JMonkeyEngine team came together and identified a handful of existing fixes that could be safely backported into v3.3. With the help of volunteers, candidate builds received extensive testing on multiple platforms. Their efforts culminated in version 3.3.2-stable, a production-ready patch release from the v3.3 line.
… Read More...Sgold interviews Daniel Perano
Sgold interviews Jayfella
Minie Physics Library Version 1.4 Released!
Grizeldi's PBR Tutorial #2 - What are Light Probes?
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