jMonkeyEngine is a modern developer friendly game engine written primarily in Java.
Its minimalistic and code first approach makes it perfect for developers who want the support of a game engine while retaining full control over their code with the ability to extend and adapt the engine to their workflow.




Lightspeed Frontier powered by jMonkeyEngine

Leave everything behind and try your hand at captaining a ship on the frontier of the galaxy. Customize it piece by piece to tackle whatever adventures await you. Take on crime lords and space pirates …
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Sgold interviews Adi Barda

stephengold When, where, and how did you first become aware of JMonkeyEngine? What got you interested in using it? SceneMax3D Back in 2018, I decided to create a 3-D animation development environment that would run on Android devices. I went looking for a 3-D Java library … Read More...

Sgold interviews Jayfella

stephengold Thank you for agreeing to be interviewed. First question: When did you first hear about JMonkeyEngine? jayfella Way back in 2014, after a long period of developing desktop applications, servers, and minecraft plugins, I decided to look into writing games. … Read More...

Minie Physics Library Version 1.4 Released!

Minie version 1.4 is an exciting new add-on for the JMonkeyEngine (JME) game engine. Minie provides an open-source physics engine for desktop games. It gives software developers using JME access to the proven technology of the Bullet Physics SDK version 2.89, including: rigid-body dynamics, soft bodies, collision detection, vehicle and character controllers, ray and sweep tests, and dynamic constraints. … Read More...

Grizeldi's PBR Tutorial #1 - The Basics

A continuing YouTube series helping users take leap from using the regular Lighting.j3md material to PbrLighting.j3md. First part of my tutorial series in which I explain how to use jmonkeyengine’s Physically Based Rendering pipeline. Intended for people who already understand how to use the regular Lighting.j3md shader, but have no idea how PBR works.
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